Re: Tech from planet conquering?
Hrm. Maybe you don't get tech from capturing planets because there are so many of 'em (compared to MoO2, at least, there seem to be more, and they're clustered, sometimes with 10+ colonies in the same system versus no more than 5)?
But maybe it should give a probability of tech, even if it's only a slight one, and restricted to whatever facilities were used. Or maybe apply not as a full tech level, but as a small RP bonus.
OTOH, one could get pretty creative with bonuses, basing it on the dominant use of the planet --
Production/Storage: Loot resources.
Intelligence: Possibility of free 1-time Intelligence Sabotage if you have the intel level to understand that op.
Research: Gain a small amount of RPs in a Category where they're ahead of you, perhaps constrained to being their current area of research.
in addition to the more universal possibilities of tech-in-use (from facilities, chance of RP bonus) to empire information (census data, chart of nearby system, etc).
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