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Movement and Combat
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October 23rd, 2002, 06:04 AM
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Re: Movement and Combat
The reason sometimes you don't get more than one combat per turn in stationary stand-offs, is that if the combat is a stalemate, where neither side gets hurt, then they'll stop trying until the situation changes. This avoids what would otherwise happen - heaps of no-event combats when a planet and its moon, or two derelict ships, were hostile, etc.
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