Re: AI questions for the \'Masters\' out there
1- Damn
2- Thought so.
3- I have thought of a way around it, basically, wanted to make component requirements for ship types to force Nomad resource ships to have resource gathering components (kinda like Colony ships requiring a percentage of Colony Modules). I was thinking of making the nomad shipset only require a bridge and crew quarters (or LS) the crew quarters would be a bit larger and double as LS and CQ in the description and just require more of that component for Nomad ships. Then require the LS component on the resorce ships and make the resource component have the LS ability.
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