Thread: P&N for v1.78?
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Old November 12th, 2002, 03:36 AM
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Default Re: P&N for v1.78?

Quote:
Originally posted by Suicide Junkie:
Well, the Goldberg designs tech area was originally created so that most Ruins would turn out to be "fake". The goal of the change was to make "Ruins Rushing" and "Ruins Camping" a bit harder...
Ah.

My solution will be, the tech you get from the Ruins only opens up the ABILITY, at great expense, to research fields which will bear otherwise-unreachable fruits.

And I'll also perhaps make it so not one single Ruins planet gives out levels of any APPLIED technologies; Theoreticals at best. As for ruins-hunting, I've always preferred to find some component or facility that ONLY comes from ruins, rather than getting a bagful of normal tech levels ...
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