Thread: using moray
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Old October 31st, 2002, 01:57 PM

Atraikius Atraikius is offline
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Default Re: using moray

Taera - it was idea I got from the Star Fleet Command 2 models - since POV considers models hollow unless you give them a material instead of texture, I tried using a glass for windows with a light point source in the middle of the model - except that the light inside lights up more than just the windows. Had to place a duplicate of the model at something like .999 scale that was just black to block the light from going where I didn't want it. It gives the model some neat lighting effects - like how the Enterprise has the light shining on its hull number - and can make some interesting effects by using odd colors. Pain and too time consuming - easier to just make a window object the same way and just put the light source in the object - haven't had it look as nice though. My biggest problem has been that I don't want to go back and redo all of the models I already made, leaving me three more partially completed shipsets without the lights before I get around to finishing the first one with them (first one will probably be the BFG Imperials, unless I get sidetracked by the Necrons)
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