Thread: mods and games
View Single Post
  #9  
Old October 31st, 2002, 10:09 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: mods and games

The instructions for converting pre-Gold AIs are at the link in my sig.

I think metro's question might actually be, "How do I add a specific race to a game?". To do that, you use Set-Up/Players/Add Existing. To use a race this way, it has to have an .emp file in the Empires folder. If a new race didn't include .emp files with the shipset, you have to make one for each of the three point values (2000, 3000, 5000).

There are two ways to make the .emp files:

A1) start a new game with a High number of random AIs.

A2) On (F2) Game Menu/Players, turn all the AIs you want to make .emp files for to Human Controlled.

A3) On each race's turn, (F2) Game Menu/Save Empire with an appropriate name.

A4) Repeat until all the races you want have been randomly chosen.

-----

B1) Open each race's &ltraceName&gt_AI_General.txt file.

B2) Either print out the file, or write down all the information.

B3) In Set Up/Players/Add New, create a "new" race with that shipset and all its settings. Race Options 1, 2, and 3 correspond to 2000, 3000, and 5000 point games.

B4) Save the empire, as above.

I personally prefer method B), but most people seem to use A) for some reason.

[ November 01, 2002, 19:19: Message edited by: capnq ]
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote