Re: Note from MM - AI MODDERS MUST READ THIS
First and foremost, SE IV is a great game and I love playing it.
Now on to the business at hand, I have a few items regarding the AI, and if they have already been addressed, then please forgive me.
1. AI is self-defeating.
In that I mean the AI starts the game aggressively, but over the course of the game, the AI begins to get complacent, and stops growing. Eventually they become so complacent that it completely stops doing anything that would benefit its empire. This makes them easy pray for a human player who spends the game growing. (This is on normal difficulty)
2. AI does not utilize planets.
The AI has the technology to utilize a planet or Terraform it, but it does not do so. This greatly limits the AI's ability to grow when it has reached the expanses of its empire.
3. AI does not press the advantage.
The AI, after defeating an enemy's fleet, seldom if ever presses the advantage and attacks the enemy's planets. Time after Time, I have lost entire fleets to the AI, just to see it sit there and do nothing when it could easily take the system.
4. AI does odd things.
The AI will do some rather odd things, and those odd things often more than naught cause the game to freeze up. One is they will attempt to colonize a planet that is already colonized, or is the wrong type from the colonizer they send. The AI attempts to retrofit a smaller ship with the design of a larger ship. The AI loves to find a bad warp point, and move every ship it has through it repeatedly. The AI tries to upgrade a ship with the same components thus causing an error.
These were just things that I have noticed. Not necessarily important issues, however, ones that I feel need to be brought out for review. I hope they are helpful.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|