
November 5th, 2002, 01:49 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How AI evaluates Trades?
Quote:
Originally posted by CombatSquirrel:
Apart from the settings in AI_politics, it seems to be entirely hardcoded, but I can't yet tell if it assigns relative or absolute values to the items in the trade. There seems to be two basic states for the AI: dealing with Friend, or dealing with Enemy but does anyone know if there are other factors that enter in to its computation?
Any ideas about the relative resource value of Technology? Does the AI value different Tech areas more?
CombatSquirrel
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Mood towards you and general AI settings may have more to do with the trades the AI will accept than any "value algorithim".
I've had the AI refuse trades, gifts, even tributes of a variety of techs, even something thay could definietly use, like colonization techs, mine sweeper technology, and medical tech when I saw their planets had plagues.
Ofetn I've tried to trade one theortical tech for another, or even two. Like I'll offer Construction and Chemistry for Physics. And they just alter the trade to give me something called "unavailable tech".
It's so difficult to get them to agree to something usefull I've pretty much given up trying.
[ November 05, 2002, 01:59: Message edited by: Arkcon ]
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