quote:
Originally posted by Taqwus:
Hrm. _Domed_ colonies perhaps should still be fairly vulnerable. Even if you assume that this refers to multiple domes (you pretty much have to, for colonies on the scale of SE4's), breaching domes would still be far easier than trying to bombard 500M with acid, DU, missiles or what-not.
(Perhaps a new facility: underground shelter? Provides refuge for some limited pop against plagues and fairly high resistance against orbital bombardment of most kinds. Not sure how to reconcile it with gas giants, 'tho...)
Good point on the domed colonies, although those aren't going to get the really big populations. I was really thinking about the undomed colonies. Some kind of protective shelter for colonists is an interesting idea.
Another thought, weapon fire is almost guaranteed to hit a planet (99% I believe), but while hitting the planet is easy, I would think that hitting something important would be much more difficult. Landing small caliber rounds in the ocean shouldn't do too much damage (cause a lot of steam, maybe, because those things are going to be HOT after surviving penetration of the atmosphere).
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Ursoids of the galaxy, unite!