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Old November 16th, 2002, 04:01 AM
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Default Re: Damage Calculation

Thanks Phoenix-D for the excellent starting point.

I am wondering if we can make a list of factors which affect the attack and defense bonuses in a standard SE4 game.

ATTACK BONUSES:
Racial characteristic (aggressiveness)
Combat Sensors
Weapon attack bonus (for example 70% for PDC's)

DEFENCE BONUSES:
Racial characteristic (defensiveness)
ECM
[Edit] Weapon defense bonus (ie 50% for drones)

SPECIAL CASE
Religious talisman sets the bonus at 100%

The above are just what comes to mind...there must be more!

[ November 16, 2002, 02:04: Message edited by: tbontob ]
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