Thanks Phoenix-D for the excellent starting point.
I am wondering if we can make a list of factors which affect the attack and defense bonuses in a standard SE4 game.
ATTACK BONUSES:
Racial characteristic (aggressiveness)
Combat Sensors
Weapon attack bonus (for example 70% for PDC's)
DEFENCE BONUSES:
Racial characteristic (defensiveness)
ECM
[Edit] Weapon defense bonus (ie 50% for drones)
SPECIAL CASE
Religious talisman sets the bonus at 100%
The above are just what comes to mind...there must be more!
[ November 16, 2002, 02:04: Message edited by: tbontob ]