Re: Point Defence and Maximum Weapons Range orders
The mod I suggested works guys (I just love the flexibility of this game!). Just finished running a couple of battles and the AI operated as I would have done!
The PD do not seem to harm seekers at long range and the ships maintain long range (and dance around a bit too).
Might have to see if Malfador can include this in the next patch.....
Will do a few more play tests but I'm already starting to think that I might be able to let the AI run my forces in Strategic battle rather than playing Tactical all the time.
[ November 18, 2002, 23:38: Message edited by: God Emperor ]
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