Re: More Realistic Ruins
Yes, good ideas, and this has been suggested several times before.
What I did in my Proportions mod was to increase the number of ruins by several times, but then make most of them contain nothing useful. That way, you can see which ones MIGHT have tech artifacts, but there are a lot of them (also considering colonization is expensive in Proportions), and most of them don't give anything. Best I could come up with given what could be modded.
PvK
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