Re: Small ships and mines
Ok just answered one of my questions, yes it is automatic to sweep for mines when you enter a minefield. Did a test, built a Frig Attack Ship w/a minesweeper component V on it, moved to a warp point w/5 enemy mines already there, warped through and auto sweeped the mines.
So my thought is this - if you could a) either modifiy the armor comp'nt to include some type of minesweeping ability (leave out the "real life problems and realistic arguments", I'm goin for game balance here) or maybe modify the shield comp'nts also since all races seem to use either armor or shields in their designs or b) somehow alter the design files of all races to include some form of minesweeper comp'nt in all designs, maybe a smaller Version of the minesweeper comp'nt?
I moved the attack Ship in my experiment thru a minefield w/more mines than it could sweep and after it swept it's limit it was destroyed.
Just more off the top of my head - create some new cmpt that will sweep for mines but make it smaller and more effective - tie the amount it can sweep and its size to the tech level of ship sizes (when disc cruiser sized hulls, cmpt is avail at 10kt and sweeps X amount, at Lt Cruiser make it say 15kt and sweeps X*2 amount, etc...)... thus the larger the hull size you research the more effective your minedefense is and thus the mine strat is less effective w/o it being totally useless. Obviously I have'nt thought this all the way through but I wanted to get some feedback anyway. (yes, I have a slow day at work)
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Character is best defined as that which you do when you believe nobody is watching.
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Character is best defined as that which you do when you believe nobody is watching.
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