
November 25th, 2002, 02:14 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Doesn\'t Anyone Remote Mine?
Quote:
Originally posted by Taera:
heh, in this case i'd say you pray nobody of the players is reading this topic because if i was a player i would send cloaked hunters after your miners...
EDIT: hmm.. for some reason i thought its a PBW game you have... nm
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That is the most important consideration. I have built multiple remote mining bases in dead end asteroid systems. (I like to play spiral arm, looks more "natural" to me. And I like the dead end systems over the spider web of warp points -- I get confused, but the AI doesn't)
Building the first one actually hurts me on resources, the second not so much, the third is a breeze, the fourth, well I'm so rich by then it pure gravy. That's when I came up with the attack base that only mines to pay it's own maintenance. I did it against TDM Modpak races a couple of times.
AI's you're at war with put these out of the way systems on a low priority, even if they send a scout into the system.
But a human player knows exactly what's on the cloaked scanner jammer battlestation in the asteroid field. A few weapons, SDD, etc are a good idea, but if you base your economy on it, you could be sorry.
So many options for the human player.
Thay could examine all asteroid sysytem for cloaked bases and sats, and destroy anything. Can you fight back without resources?
They could destroy the small planet your crystaline restructuring facility is likely on. Or hammer the base with null space to 90% damage. Or convert the asteroids to a planet and colonize it. Now you pay all the maintenance with no benefit.
They insurrect/subvert/board it. Now, they get a few turns of resources, but can you still afford ships to get it back?
Activate it's SDD with a small boarding ship. (if that tactic still works) Where'd all your resources go?
I can't prove that your economy is much more secure based on planets. I just think it is -- that's all.
[ November 24, 2002, 12:22: Message edited by: Arkcon ]
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