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Old November 23rd, 2002, 02:28 AM

Phoenix-D Phoenix-D is offline
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Default Re: Exodus mod -- suggestions welcome

"It's the same mass for the same thrust, and the way SE4's repair systemworks, it'd be a disadvantage to use the distributed, multiple-nacelle approach in terms of actual, multiple components (since repair is per-component, not per-kT)."

The only difference- besides repair and number of mouse clicks- is damage. The little engines will loose bits more quickly, but obviously less of a drop than loosing one huge engine. Should be interesting seeing how you handle engine-killers regardless.

Phoenix-D
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