Thread: game styles
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Old December 1st, 2002, 08:43 AM
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Skulky Skulky is offline
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Default Re: game styles

slightly OT: just wondering fyron, how your whole economic model works with the monoliths, doens't that take a long time to build up? hence leaving you vulnerable?

Also, i think ID should either have been left as is or armor allowed to be more useful. Even so organics is really only an early game trait, after you start hitting higher ECM bonuses and bigger ships and ID the armor isn't as good, however 3:1 odds are still great i guess. My favorite combo is Religious and Pyshic when you hit end game and you're converting everyone in sight 100% of the time .
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