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Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
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November 28th, 2002, 04:05 AM
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
Quote:
Originally posted by Ed Kolis:
...To add to your idea, though, how about giving all "surface" components the Armor ability so they get hit first, thus protecting the inner components and possibly balancing the two ship styles?
...
Hmm, except then it would have the same logical error that the "hit first" armor suffers from in SE4 - it ALL has to be destroyed before ANY non-hit-first components are. So there is no way to penetrate armor - it all has to be completely vaporized first. Which, is entirely not how actual armor works. Which is why I modded armor the way I did in Proportions mod.
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