Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
.9996
1. Added Tech Area/Level Energy Pulse Weapons/12 all Disruptor Cannon I - V (Must now max out on laser before moving to disruptors)
2. Changed Disruptor Cannon Image from 98 to 317
3. Made Disruptor I - V equal in Damage at Rng to Phaser I - V
4. Added Corezanium Plated Armor I - II to Early Technology Tech Tree level 2 and 3
5. Changed image for Warp Core Quantum Singularity Engine I - III from 335 ti 889, 890, 891
6. Changed image for Transwarp Drive from 325 to 894
7. Changed image for Transphisic Drive from 325 to 895
8. Changed image for Slipsteam Drive from 293 to 896
9. Added Cloning Facility I - II to Early technology Tech Tree Level 2 and 3
10. Added Super shipyard I - II to Early Technology Tech Tree Level 2 and 3
11. Added High Yeild Mining Facility to Early Technology Tech Tree Level 3
12. Added High Yeild Mining Facility to Developed Technology Tech Tree Level 2
.9995
1. Changed Klingon "Klingon_AI_Construction_Vehicles.txt" file. (made it more growth friendly)
2. Deleted AI_Constuction, AI_Vehicles, AI_Planets, and AI_Strategies from Andorian, Dominion, DS9, Gorn, Hirogen, Kazon, Sona, TMP,
Tholians, TOS, UCP, and Vulcan races
3. Discontinued using extra nebulea from Fyron Q-mod. (reduces size of mod Zip.) The rest of the mod remains in use.
4. Removed all excess bitmaps from all race folders
5. Removed all excess text documents from all race folders
6. Udpated the Getting Started Read-Me file. (Formally Read-me text document)
7. Corrected error in Daystrom Institute I - III that was giving a massive % bonus.
8. Added restriction of One Per Vehicle to Slipsteam Drive.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|