I dunno Mr. President. Do you want to make two types of supply storage -- fuel cells and give them the engine attribute, and weapon magazines with the weapon attribute. Then engine destroyers and weapon destroyers would take out each type selectiively.
A low damage, long range selective weapon would take each type out.
But still, the supplies would be exchanged. It would just be easier to deplete supplies, depending on how many of each type of supply and eash type of weapon the ships were designed with.
Someone suggested that there be a hardcoded counter for weapon firings that was only reset at resupply depots.
On anothe vein, might I suggest this link:
Encyclopedia Malfadorica
[ December 02, 2002, 12:05: Message edited by: Arkcon ]