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Old January 23rd, 2001, 12:05 AM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Things you wish they kept from SE3

rdouglass - Samurai's right, we were talking about the "Halt" command from SE3, which set your ship movement to 0, which meant it stopped appearing in the "next ship/next fleet" series. And clearing a ship's orders doesn't set the movement for the rest of the turn to 0, it just clears the orders and the ship appears in the "next ship/next fleet" series.

One problem with using "sentry" is that the sentry command is cancelled anytime another empire moves into/through the system. This happens even when I set the options to keep the original orders when encountering allies/enemies.

Another problem with sentry, as samurai pointed out, is that it continues until you turn it off; sometimes I just want to ignore a particular ship for one turn.

And finally, sentried ships still appear in the "next ship/next fleet" series (I don't remember if there's an option to turn that off; and not certain I'd use the option if it existed, since I'd probably forget about the sentried ship eventually...)

So "sentry" just isn't the right replacement for "halt". Maybe "halt" could be replaced with a "skip" command. Takes the ship out of the "next ship/next fleet" series, but doesn't zero the movement points.
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