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Old July 24th, 2003, 08:31 PM
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Kudos to Tesco for a well designed and hosted game. Also thanks to my fellow players who made this a great game.

I will try to give some info on the gameplay later, but here are some thoughts on the setup.

Map:
Was generally good, but it was not "fair". Especially the poor Zardalu up in the left corner had a bad position. They was placed in a small string of systems with the south warpoint going straight to the homesystem of the Brotherhood, and the western warppoint a one way point (the wrong way of course ) towards the CHAOS. Personally I was smack in the middle of the map with easy defendable borders, so I can't complain.

The Sweetmod ver. 1.0:
I liked it. The lack of good early weapons made people a little more carefull declearing war in the beginning. Later in the game, torpedos, shield depleters, ripper beams and the racial weapon was more than enough to build powerfull ships.

I'll be back to try for "A sweet Victory by wintertime"
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