Phoenix-D vs Kazarp (David G):
This has the makings of a very short game. We picked a max-tech no mines 10 planet start, and started right next to each other.
I had a bunch of breathables in my home systems, so I went for colonizers and BSYs. He went for scouts and BBs.
Fortunately his BBs don't have all that much supply..one ran out of gas attacking my worlds. I have one very unhappy system minus two planets though.
EDIT: Two turns later, one planet less, I've discovered something very interesting about my opponents ships. They have NO shields. They aren't really BBs at all; they aren't completely filled, they're just quick-build half filled designs. So my weapon platforms are tearing into them- a single WP smashes the BB down to 60% in a single round. At least two of his BBs are cripples, and my fully armed full battleships are now off the line.
What's better is he assumed I'd go religious, so his defensiveness is nil. Who -needs- the taliasman under those circumstances?
[ June 03, 2003, 07:03: Message edited by: Phoenix-D ]