Re: New stellar manipulation component idea
Hrrrrrrrmmmm.
Moving an asteroid I could see... some aren't that particularly massive. And there are various nasty uses for asteroids that could have been included -- e.g. as platforms for sensors and weaponry, as very large projectiles, and so forth.
(Speaking of 'stroid / planets as bases -- planets and moons perhaps should be able to initiate combat against other planets and moons in the same sector. Nobody's going anywhere, anyway... would have to figure out how to regulate this, 'tho -- 1 point per turn, useable ONLY for attack?)
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-- The thing that goes bump in the night
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