KOTH Title Defense IV: Stone Mill vs. Rollo
Turn 40
It's the beginning of the end.
I managed to piece together a medium-sized raid on Rollo's outpost system which ended in tradgedy. Note to self: if you are using ship capture, you must set that strategy to "ships- break formation." My boarding ships sat around and got pounded. He had the edge with some armor and sensors II vs my sensors I, but most else was even.
I managed to capture a planet (lost to a counterattack) and capture some of his ships in a second raid, but then...
The reality of a bad ecomonic start and early mistakes finally rears its ugly head- Rollo comes busting through with a 70 ship fleet.
Rollo is a great player who needs no advantage... and I
know what kind of start he had... I took Ancient Race. The luck of the draw made this one very tough for me... I scrapped together resources from most every available planet, but unless he was sloppy or careless, it would be impossible for me to keep up.
I hate playing games where I have to gamble from behind the 8-ball... I often guess wrong.
So... my production can't even come close to stopping that big fleet. I may be able to delay it with creative tactics... but the end is in sight...
...Bags really packed this time. Time to issue Last minute executive orders and pardons...
[ June 24, 2003, 17:57: Message edited by: Stone Mill ]