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				 Am I missing some UI tricks? 
 Posted this elsewhere, but thought I would come here.  Please note, I am NOT looking for flames or discussions on whether the UI is good or bad.  I'm just having a difficult time with the game, and would like some answers to know whether I should keep playing it.
 Alright, I just started playing SEIV Deluxe, and now I'm immediately remembering my issues with the UI from when I tried to play the game a few years ago.
 
 Here's the situation. I create, immediately in the game, a scout design with 6 level one engines. It happens to be in a planetary queue.
 
 I get a research breakthrough, such that I can now produce level 2 engines. I go to the design screen. First, I notice that I can't click a button to upgrade all designs. I have to do them individually. Okay. So I go to upgrade the scout design. Press the upgrade button. Hey, it at least pops in level 2 engines. Great! Then I try to save the design. Whoops, it makes me pick a new name for it, because I can't change the design if it is already in a queue somewhere. Huh? So now I have to have to designs, one of which is obsolete, that I have to go click on in every queue to remove and replace with the new design, and then I have to obsolete the old design. This is many, many clicks, for a simple upgrade that must happen hundreds of times in this game.
 
 I want to like this game, but am I missing something? Is it really that many clicks and screens to do something as simple as take advantage of a new engine type that becomes available?
 
 I'm serious, please let me know, because I want to like this and hope I am missing an easier way.
 
			
			
			
			
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