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August 25th, 2004, 03:51 PM
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First Lieutenant
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Calling God Back
Can anyone tell me if there is a forumula for how much priest power is necessary to call your God back?
TIA,
Thufir
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August 25th, 2004, 03:59 PM
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National Security Advisor
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Re: Calling God Back
Priest levels of all priests calling him back are summed together. When this sum exceeds or equals 40, he returns.
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August 25th, 2004, 04:14 PM
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First Lieutenant
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Re: Calling God Back
Quote:
Endoperez said:
Priest levels of all priests calling him back are summed together. When this sum exceeds or equals 40, he returns.
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Perfect - that's just what I need to know! Thanks.
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August 25th, 2004, 04:14 PM
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Major General
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Re: Calling God Back
Quote:
Endoperez said:
Priest levels of all priests calling him back are summed together. When this sum exceeds or equals 40, he returns.
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A more accurate statement is when the sum is greater than or equal to 40 level-turns the god returns. Endo's statement implies that nothing happens until you reach a "critical mass" of 40 levels, which isn't true. A L2 priest, alone, can call god and take 20 turns to succeed. The more priests you throw at the call, the faster god returns.
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August 25th, 2004, 10:09 PM
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Major
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Re: Calling God Back
Arryn is correct, that is exactly how it works. Each turn's worth of priests is added to those already finished with the task. This is important if you are a high priest race, such as Pythium, which has mage/priests.
You do not want to put every Pythium priest on calling god when he dies. You just put 20 level 2 priests on it and you get your god back in one turn. The other priests can continue to do other tasks.
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August 26th, 2004, 01:29 AM
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First Lieutenant
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Re: Calling God Back
Quote:
The Panther said:
You just put 20 level 2 priests on it and you get your god back in one turn.
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why would you have 20 level 2 priests lying around, unless youre fighting ermor?
__________________
Every time you download music, God kills a kitten.
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August 26th, 2004, 01:39 AM
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First Lieutenant
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Re: Calling God Back
Quote:
The_Tauren13 said:
Quote:
The Panther said:
You just put 20 level 2 priests on it and you get your god back in one turn.
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why would you have 20 level 2 priests lying around, unless youre fighting ermor?
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Well, in Pythiums case their level 2 priests are the cheapest researchers, so you might have quite a few of them in order to boost your research level. There's other races whose mages are also priests - I think the designers have done this as much to give certain races more economical research and cheaper access to mages as much as for thematic reasons.
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August 26th, 2004, 01:49 AM
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Lieutenant General
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Re: Calling God Back
while theurg acolytes only cost 90, and have a reasearch of 6 under 3 magic, real thueurgs are only 150 for a research of 9, which is something like 90% as efficient (higher, of course, if magic is less than 3). Given how much more combat power a theurg wields, I end up almost exclusively buying them, and only having a very few acolytes for menial tasks.
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August 26th, 2004, 02:10 AM
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Major
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Re: Calling God Back
In the case of Serpent Cult Pythium, ALL national mages are also priests. SC Pythium is probably the single best killer of AE or SG Ermor in the game.
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August 26th, 2004, 02:17 AM
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Lieutenant General
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Re: Calling God Back
?? how you figure?
base pythium is surely the best killer of undead.
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