.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old February 14th, 2003, 06:36 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Another kind of tech grid

I'm thinking in terms of weapons here, but I suppose this could be applied to other techs as well... what if you could make any type of weapon (beam, projectile, missile, etc.) out of any type of underlying physics (ion, fusion, antimatter, etc.)? So you research the theoretical tech area "Polaron Physics", and if you have the applied area "Shields" you get Phased Shields; if you have Beam Weapons you get Phased-Polaron Beams, if you have Explosive Warheads you get Polaron Saturation Charge (might be useless - do warheads automatically penetrate shields?), if you have Missiles you get Phased Energy Missiles, etc. Each type of weapon would have its own advantages and disadvantages, and so would each physics type, much as in regular SE4, the difference being that you can now mix and match them as you see fit, instead of polaron weapons always being beams and such.
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.