Proportions mod: So confusing!
Well I just fired up the latest Version of proportions and already I'm somewhat lost. It seems that a huge amount of the facilities are redundant, if not plain useless.
Settlements cannot be upgraded into cities, and seem in themselves pretty useless. Cultural Centers and Colony World Cultural Centers are duplicates of each other. Many of the buildings are replaced by higher tech Versions before they're even constructed (Ship training). There also seems to be parallel development of the same basic structures (Mineral miner facility, mineral miner complex, ect). The sheer number of facilities already promises to make finding the right one among the list a little bothersome, given how the mod tries to focus on upgrading facilities rather than building higher level ones.
Am I misunderstanding something in thinking many of these structures to be useless? The update list of Proportions said that upgrading was removed from portions of the city development tree due to how it was "abused". I would suggest increasing the cost of the settlements instead of removing the tree entirely to make the lowest level (no research/intel points) more appealing if it can be upgraded rather than being replaced.
As a suggestion, which should I focus on? Building cities, or building individual structures (research facilities, mineral extraction, ect...)?
|