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View Poll Results: During a typical game with Normal research, when does the Middle Game begin?
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Around Turn 5
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0 |
0% |
Around Turn 10
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0 |
0% |
Around Turn 15
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8 |
16.33% |
Around Turn 20
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15 |
30.61% |
Around Turn 25
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16 |
32.65% |
Around Turn 30
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8 |
16.33% |
Around Turn 35
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2 |
4.08% |
Around Turn 40
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0 |
0% |
Around Turn 45
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0 |
0% |
Around Turn 50
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0 |
0% |
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March 3rd, 2009, 08:49 AM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
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Survey: Middle Game Onset
I need data for a secret project I'm working on. Kindly answer the attached survey.
Also, please answer the following question in a post:
Does CBM change the onset of the Middle Game? If so, sooner or later?
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March 3rd, 2009, 09:04 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Re: Survey: Middle Game Onset
A lot depends on what you would call the middle game, surely?
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March 3rd, 2009, 09:39 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
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Re: Survey: Middle Game Onset
I call the middle game: "Hey, this game is fun. Doh! All the artifacts are gone."
I think CBM doesn't change the onset of the Middle Game.
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March 3rd, 2009, 09:56 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Survey: Middle Game Onset
Middle game is bane lords, gargolyles, flying thugs and armies with flaming arrows, wind guide etc...
Be careful you might miss it...
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March 3rd, 2009, 02:35 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: Survey: Middle Game Onset
BAM! Right in the middle of the normal curve.
Eat my EV.
Jazzepi
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March 3rd, 2009, 06:56 PM
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Sergeant
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Join Date: Dec 2008
Posts: 200
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Re: Survey: Middle Game Onset
I've always that the middle game begins when battles are decided more by magic/thugs than just plain troops. In that case CBM does make the middle game occur sooner because it makes low level spells and summons viable.
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March 3rd, 2009, 07:55 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
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Re: Survey: Middle Game Onset
Quote:
Originally Posted by Jazzepi
BAM! Right in the middle of the normal curve
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Like most others, same here!
One provision though: I voted for when the leading players usually reach mid-game, stragglers can take quite a bit longer to reach maturity.
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March 3rd, 2009, 10:11 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Survey: Middle Game Onset
OMG Cleveland is spamming the forums. O.O
What, no "Survey: When does the Early Game begin?"
For most nations, I could consider the "Mid-Game" to officiallt begin once you have developed 2, separate but synergistic level 4-5 spells that can be used to dramatically increase your military effectiveness.
For some nations, this includes getting Cons4 for thuggery, or even just for Dousing Rods so you can ramp your Blood into high gear, and start getting some serious demon power out.
For a nation of mega-blessed giants, the mid-game might be typified by the moment you say "Oh god I'm no longer completely invincible, why did I take Drain scale??".
A nation with decent research capacity can easily reach this point (with a couple schools at 2-3 for site searching or minor concerns, as well) somewhere between 20-25, and a nation with poorer research pushes it to 25-30, so that's pretty in-line with the aggregate perception of it. 
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March 3rd, 2009, 11:10 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
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Re: Survey: Middle Game Onset
Quote:
Originally Posted by JimMorrison
OMG Cleveland is spamming the forums. O.O
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cleveland just had to take a job in a different state than his wife thanks to the stupid economy. He's now very, very bored. He spends his time wondering if he's now required to change his forum name...
I'd tell you what I think about Middle Game Onset, but I don't want to skew the results...but this is all great stuff! Thanks for contributing everyone.
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March 3rd, 2009, 11:56 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Survey: Middle Game Onset
Not enough information to answer this poll... the middle game greatly depends on the number of players, but even more importantly the size of the map. A map of 10 provinces will have a different middlegame than a map of 1200 provinces.
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