.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old March 13th, 2012, 06:19 AM

Revenant Revenant is offline
Private
 
Join Date: Feb 2009
Posts: 15
Thanks: 7
Thanked 0 Times in 0 Posts
Revenant is on a distinguished road
Default Commander skill

I have a question concerning commander skill of different units.

Lets say I have a section of anti tank guns and I want to upgrade them to self proppeled AT guns (PaKs to Jagpanzers for example). Or howitzers to Stugs.

Does their performance decrease because their commanders have big artillery rating and small armour rating?
Reply With Quote
  #2  
Old March 13th, 2012, 07:57 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,897 Times in 1,235 Posts
Mobhack is on a distinguished road
Default Re: Commander skill

Perhaps, if they were indirect arty before. But not so much as you might notice.

The biggest benefactor of arty skill is FOOs and indirect arty (it along with experience helps to reduce time to call in fires).

The other skill ratings are only used rarely to "coach" subordinates in direct fire, and then only if the leader is quite close (~3 hexes).

So basically nice to have, but not worth worrying greatly about.

Experience is more relevant to most things.

Andy
Reply With Quote
  #3  
Old March 13th, 2012, 08:14 AM

Revenant Revenant is offline
Private
 
Join Date: Feb 2009
Posts: 15
Thanks: 7
Thanked 0 Times in 0 Posts
Revenant is on a distinguished road
Default Re: Commander skill

And would their ability as *now* armored vehicles be worse than potentialy new purchased formations?

I am comparing Jpzs converted from AT guns with new purchased Jpzs, whose commanders have big armor rating instead of artillery rating.

I am just curious.

-------------------------------------

Now, maybe I misunderstand something, but I think that the overal performace of individual units (like one vehicle) is somehow improved by ability of said vehicle commander.

Or is it that only the ability of formation commander (B0, C0, etc.) does matter?
Reply With Quote
  #4  
Old March 13th, 2012, 11:05 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,897 Times in 1,235 Posts
Mobhack is on a distinguished road
Default Re: Commander skill

Suck it and see then - probably not noticeable IMHO.

Andy
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:24 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.