Quote:
Originally Posted by GrudgeBringer
I HAVE to be missing something!!!
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Please try forging items before analysing their effect on the game.
As others have indicated, what the RoI does is the equivalent of casting invulnerability on the wearer.
That makes it a
very good item, though incredibly highly priced for its effect.
It does not get used all that much because not only are earth gems usually in high demand and not only can many SC pretenders self-cast Invulnerability in battle, it also shares one of the more hotly contested item slots.
So you generally will not use it for your SCs due to other options and not for thugs due to the cost being too great despite it being an excellent companion to the low-protection helms.
I will have to agree with the others that it is overpriced for it's effects in almost all situations.
...but that is in competitive multiplayer. In singleplayer, where different considerations apply with respect to SC/thug survivability (e.g. I can leave myself vulnerable in some ways depending on what I am facing while
knowing that the current AI nation I am fighting is extremely unlikely to be able to take advantage of it and will only do so by pure and unlikely circumstance), I have used it several times and had great fun doing so.
While admittedly playing singleplayer has the feeling of beating up a crippled man with the concussed mind of a duckling, it is still a central part of the game as a whole, and I don't mind there being some units, items, or spells that get used more in SP than MP and vice versa.