.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 1st, 2002, 06:42 AM

jacktc jacktc is offline
Private
 
Join Date: Jul 2002
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
jacktc is on a distinguished road
Default Crew experience will growth?crew transferable?

I would like to find out few question?

I know there a facility can build to boast the training and skill facilites in the system.

Is the crew member can gain experience?
Can I transfer the experience crew into the poerful ship and let him run the show?


Thankyou.
Reply With Quote
  #2  
Old July 1st, 2002, 06:45 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Crew experience will growth?crew transferable?

1st- yes, Pysic training facilities

2nd- no.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #3  
Old July 1st, 2002, 07:03 AM
Will's Avatar

Will Will is offline
Lieutenant Colonel
 
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
Will is on a distinguished road
Default Re: Crew experience will growth?crew transferable?

Quote:
Originally posted by jacktc:

Is the crew member can gain experience?
Can I transfer the experience crew into the poerful ship and let him run the show?


Thankyou.
Ship crews gain experience by destroying enemy ships in combat, by standard Ship Training facilities, or by Psychic Ship Training facilities.

Ship experience is non-transferable. A ship can be retrofitted to another design while maintianing experience, however.

Fleet experience is technically transferable, if ships are rotated out so that the fleet is always in existance (ie, remove all but one ship, put in new ships, remove remaining ship). AFAIK, fleet experience is gained through teamwork in combat. If multiple ships contribute to a kill, then fleet experience increases a little. Can also be gained through standard/Psychic Fleet Training facilities.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
Reply With Quote
  #4  
Old July 1st, 2002, 07:07 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Crew experience will growth?crew transferable?

I'm still looking for confirmation of the claim that troops dropped on a planet inherit the transport's experience in combat. Someone just posted this in a thread discussing planet capture and I've never been able to guess how anyone could determine if this was happening, let alone get anyone else to confirm or deny it.

[ July 01, 2002, 06:07: Message edited by: Baron Munchausen ]
Reply With Quote
  #5  
Old July 1st, 2002, 07:43 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Crew experience will growth?crew transferable?

The way to confirm it would be to:
1) attack an undefended homeworld with a brand-new transport. Count how many militia survive.

2) reload the game, and use the same troops on an experienced transport. Count how many militia survive this time.

Be sure to repeat steps 1 and 2 a few times to smooth out the randomness inherent in combat. If you still see a significant change in the results of combat, then the experience may be the cause.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.