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August 22nd, 2002, 09:04 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Stupid Invasion BS
I attacked a planet with a fleet and transports in a PBW game. There were a lot of Weapons Platforms on the planet. So, my warships closed and attacked the planet until they were gone. But, they had formed a nice wall around 2 sides of the planet. The transport moved in, but it couldn't find a direct path to the planet, and the warships wouldn't budge. So, the transport just sat there! Arrrgh!
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August 22nd, 2002, 09:20 PM
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National Security Advisor
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Location: Ohio
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Re: Stupid Invasion BS
Really? Every time that has happened to me the warships start to mill about and make a hole for the transport to get through. It doesn't appear they move intentionally out of his way, but just their random movements make an opening.
At any rate you should be able to get him next turn right?
Ge
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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August 22nd, 2002, 09:45 PM
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Corporal
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Re: Stupid Invasion BS
I have had that too. As you say, Geoschmo, the tropp transport gets through during the second attack.
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August 22nd, 2002, 10:49 PM
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Shrapnel Fanatic
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Re: Stupid Invasion BS
A second attack didn't happen on that turn because 1 ship was damaged by 98%. Guess I'll have to wait an extra turn.
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August 22nd, 2002, 10:56 PM
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National Security Advisor
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Re: Stupid Invasion BS
Oh, what rotten luck. One more hit and that ship would have been destroyed and the fleet would have been free to attack again, but because it was left barely alive your fleet had no movement and couldn't attack.
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I used to be somebody but now I am somebody else
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August 22nd, 2002, 11:09 PM
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Colonel
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Re: Stupid Invasion BS
Quote:
Originally posted by geoschmo:
Oh, what rotten luck. One more hit and that ship would have been destroyed and the fleet would have been free to attack again, but because it was left barely alive your fleet had no movement and couldn't attack.
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Aww ... it didn't even happen to me and I'm still disappointed. Maybe break the fleet, and the attack will happen next turn -- but if the transport has no movement, it won't close. Damn.
Do you think you had too many ships and thet's why they wouldn't let the transport in? That happens a lot with 25 - 55 ship fleets that I often form in endgame.
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