.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 14th, 2001, 04:07 PM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default Tell me WHAT instead of WHO are in a fleet!

My Space Force in a certain PBW game has ballooned into a 519-ships administrative nightmare. I've a main naval base on a ringworld where I park all of my ships that are not immediately needed. There are also 9 warp points and a WP opener in the same sector. When a mission comes up I would pick an idling fleet, equip it with the ships from the Standby Pool and send them on the way. In this way I can send a 200+ ships fleet anywhere in the galaxy with only 1 turn notice. Sounds great doesn't it? In practice though it can get quite frustrating and chaotic when you have multiple missions poping up, due to the way fleets and ships are currently displayed. Very often I've no idea what I'm actually sending against the enemy, I pick my ships almost at random simply because I don't have the time to sort out the mess. Instead of a big list of ship names, I'm MUCH more interested in WHAT's actually in a fleet and WHAT's in a sector but I'm not patient enough to tally up with pen and paper every turn. I really hope MM will put in a condensed list feature that simply lists the numbers of different classes of ships in a fleet or in a sector.

One more thing that I've brought up before but not mentioned in the fixed list for the upcoming patch - There is absolutely no point having the ships list in the fleet transfer window jump back to the top every time a ship is selected into a fleet. I get really mad when I have to scoll through that thing 200 times in a roll.


[This message has been edited by CW (edited 14 October 2001).]
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
  #2  
Old October 14th, 2001, 04:52 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Tell me WHAT instead of WHO are in a fleet!

quote:
Originally posted by CW:
One more thing that I've brought up before but not mentioned in the fixed list for the upcoming patch - There is absolutely no point having the ships list in the fleet transfer window jump back to the top every time a ship is selected into a fleet. I get really mad when I have to scoll through that thing 200 times in a roll.
quote:
4. Fixed - Fleet Transfer Window would reset the Vehicles in Sector
window to the top each time a ship was moved.
This is in the patch being worked on now. Hopefully that helps that problem.

I like the idea of having the fleet list display the class instead of the name. Have you sent that to Aaron?

Geoschmo

__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old October 14th, 2001, 04:59 PM

chewy027 chewy027 is offline
Second Lieutenant
 
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
chewy027 is on a distinguished road
Default Re: Tell me WHAT instead of WHO are in a fleet!

listing the amount of a certain class per fleet would definetely help when balancing out a fleet. As of now i just wait for the battle report in the log to see how much i have in each fleet. I know it gives the ships per fleet, but that is only so useful.
Reply With Quote
  #4  
Old October 14th, 2001, 09:20 PM

Dragonlord Dragonlord is offline
Sergeant
 
Join Date: Jun 2001
Posts: 287
Thanks: 0
Thanked 0 Times in 0 Posts
Dragonlord is on a distinguished road
Default Re: Tell me WHAT instead of WHO are in a fleet!

My "workaround" for now is that I always make sure my ships names are identical to class names. Of course that means I have to manually rename every ship after every retrofit...
Reply With Quote
  #5  
Old October 15th, 2001, 04:11 AM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default Re: Tell me WHAT instead of WHO are in a fleet!

quote:
My "workaround" for now is that I always make sure my ships names are identical to class names. Of course that means I have to manually rename every ship after every retrofit...


That's what I do already but when you have a never-ending scroll list that is not in any order it still tend to get messy...
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
  #6  
Old October 15th, 2001, 11:20 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Tell me WHAT instead of WHO are in a fleet!

quote:
Originally posted by chewy027:
listing the amount of a certain class per fleet would definetely help when balancing out a fleet. As of now i just wait for the battle report in the log to see how much i have in each fleet. I know it gives the ships per fleet, but that is only so useful.


Yes, this is a good idea. Maybe there ought to be a "collapsed" mode for fleets like there is for ship designs. A simple list of the number of each class in a fleet would be really handy for managing larger fleets.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.