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December 5th, 2003, 03:45 PM
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Private
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Join Date: Nov 2003
Location: UK
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
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LAN play, or lack of it ??
The only disappointment so far is the program not letting my son & I play across our LAN off the one copy - we could hot seat, so why not let us save time & play on different machines.
Or, have I missed something !
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December 5th, 2003, 04:57 PM
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Sergeant
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Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
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Re: LAN play, or lack of it ??
Time to buy another copy, I'm afraid. Same deal with the original Dominions.
It's good to support such a great product, though.
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December 5th, 2003, 05:00 PM
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Private
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Join Date: Nov 2003
Location: UK
Posts: 17
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Re: LAN play, or lack of it ??
I'll skip the getting a second copy. For the very occasional LAN game, it's not quite worth it
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December 5th, 2003, 05:27 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: LAN play, or lack of it ??
Quote:
Originally posted by Delphinium:
The only disappointment so far is the program not letting my son & I play across our LAN off the one copy - we could hot seat, so why not let us save time & play on different machines.
Or, have I missed something !
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[short answer]
It seems simple but it crosses an important line. With hotseat it doesnt have to try and figure out the legality of the copy.
[longer answer]
Two computers can be two computers anywhere which means it can be given away to friends. Yes there are ways to recognize a lan but the ways to get around those are very common knowledge (proxies and such) plus involving very different code for each of the operating systems supported.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 10th, 2003, 03:58 AM
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Corporal
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Join Date: Mar 2003
Location: Saskatoon, SK
Posts: 57
Thanks: 3
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Re: LAN play, or lack of it ??
Hmmm, that sounds like a load of excuses. There are ways of fooling it, but those are not going to be handy for anywhere near most people. I doubt anyone would be willing to setup a vpn to play with random people on the net.
I know I was really annoyed when it didn't let me play on the lan, thats just crap. I really makes me very angry when copyprotections mess with legitimate Users. Paying twice as much to play on a lan is extremely frusterating.
Blah! ;(
--SD
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December 10th, 2003, 04:12 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: LAN play, or lack of it ??
On a LAN, you can always keep open a shared folder of the game directory on the non-host computer. The folder should be set with full read-write permission. Then at the end of each turn, you simply move the 2h file to the host's game folder, and after hosting, move the trn file back to your folder. It's hotseat on multiple computers... like PBEM, but being on a LAN makes it much faster and much less work.
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