.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old September 27th, 2007, 03:31 PM
Thrawn's Avatar

Thrawn Thrawn is offline
Sergeant
 
Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
Thrawn is on a distinguished road
Default Allegiances 2 (Large,Team-Based Game, PLAYING)

With the success of the first team game, Allegiances...

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

...I would like to go ahead and begin forming the NEXT team game. This will be a much larger game, with a maximum of nine teams of 2. At the minimum, I would like to have 6 teams, but hopefully we can get more.

The rules will probably change before game start, as we analyze their effectiveness in the first game. Right now, we have...

CURRENT RULES:

1. Early Era

2. Random team pairings

2. Nations pre-grouped by theme

3. Random selection of theme

4. Once game begins, no hostile actions can be made until at least after the 15th turn (but no one is required to attack on turn 16 )

5. Standard victory condition. Default settings, except no graphs, and renaming is allowed.

CONNECTION INFO:

67.66.187.69
Port: 9945

MAP:

Latest attached above

PLAYERS:

1 - Thrawn
2 - Micah
3 - Shovah32
4 - DrPraetorious
5 - OoohSnap
6 - Yucky
7 - Folket
8 - Sivoc
9 - Velusion
10 - Baalz
11 - Snacktime
12 - Janlm


EARLY ERA THEMES:

1. HAZY SHADE OF WINTER
Niefelheim - Janlm
Ulm - Sivoc

2. TOGA! TOGA! TOGA!
Pangaea - Velusion
Arcoscephale - Thrawn

3. PYRAMID POWER
Mictlan - Baalz
C'tis - Shovah

4. ARE WE ON FIRE YET?
Abysia - Snacktime
Yomi - Folket

5. GIBBERING ALL THE WAY
Agartha - Dr. P
Caelum - Micah

6. DRUIDS ARE TOTALLY VIKINGS, RIGHT?
Helheim - Yucky
Marverni - OoohSnap

With more teams, this should be a dynamic and exciting game opportunity.
Attached Files
File Type: zip 552442-558070-Alleg_Y2.zip (7.97 MB, 110 views)
Reply With Quote
  #2  
Old September 27th, 2007, 04:02 PM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Sounds fun, sign me up. Do we get to chose who plays what nation within the team ?
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #3  
Old September 27th, 2007, 04:10 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Last time you could divide your theme however you wanted.

Sign me up as well.

EDIT: And yes, I will make another map. Do we want people spread out in a circle again?
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #4  
Old September 27th, 2007, 04:30 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Sure, sign me up.

I think splitting up the water teams is a bad idea though, it seems like it would really restrict the amount of help the 2 allied nations could give each other and result in divide-and-conquer tactics being used to pick off the isolated nations.

Rlyeh/Atlantis as a team would be a pretty solid pairing, I think (as opposed to Atlantis getting its *** handed to it by the other 2 aquatic powers, like in every other EA game).

And Dr. P, for the map, I think the lake should be in the middle as opposed to one of the sides, since Ulm/Mari got ganged pretty fiercely in the first game purely from the map layout.
Reply With Quote
  #5  
Old September 27th, 2007, 04:42 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Well, you'll notice that no-one is *forced* to take a water nation.

My preference would be to allow people to pick water nations, if they wished, in mixed teams, and then I'd make the map with the correct proportion of water.

We could also put a water team in the middle and arrange all the other teams in a ring around the edge.

Note that Agartha is amphibious and can assist a water-based ally.

But my real problem is that we'd either have one team of 2 water players - who no enemies that can reach them, which is the other thing that happened in the first game - or one team of 2 water players and 1 mixed team that gets kicked out of the water immediately.

There just aren't enough water-based nations to have team water-warfare, is my feeling.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #6  
Old September 27th, 2007, 05:06 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Unopposed water nations happen often enough in other games that it doesn't seem like a huge problem to me, though. That's their consolation prize for sucking outside of the water (and EA Ocean/Rlyeh are REALLY bad topside, with Atlantis being non-viable for water-warfare, even with help from an ally, since they need resources more than gold). I guess we could leave the aquatics out altogether, but splitting a team up like that just seems like a booby trap to me. I don't disagree with your assessment of how things would break down, I just don't think an unopposed water team would be a game-breaker.

If anything the water team would probably be too weak, since I don't think EA Rlyeh can duplicate the success I've had with their Middle age counterparts, due to their significant drop in magic diversity and the lack of item slots on their mages. Anyhow, I'm not admining the game, so it's not my call to make in the end, I just wanted to bring it up to be looked at as an issue.
Reply With Quote
  #7  
Old September 27th, 2007, 05:11 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Count me in.
Reply With Quote
  #8  
Old October 10th, 2007, 07:49 AM

Janlm Janlm is offline
Sergeant
 
Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
Janlm is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, FULL)

if we start over, will it be possible to upload a new pretender?
Reply With Quote
  #9  
Old October 10th, 2007, 08:15 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Allegiances 2 (Large Team-Based Game, FULL)

Wow, I think Dr P gets props for being impressively diplomatic!
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #10  
Old October 10th, 2007, 11:49 AM

Snacktime Snacktime is offline
Corporal
 
Join Date: Jun 2007
Location: Atlanta
Posts: 155
Thanks: 0
Thanked 1 Time in 1 Post
Snacktime is on a distinguished road
Default Re: Allegiances 2 (Large Team-Based Game, FULL)

I take it this game is delayed a bit, is that right?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.