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  #1  
Old June 7th, 2003, 03:33 PM
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Default Someone use Way Points?

I always use this feature in big maps... and really consider it a "must be" feature to avoid micromanagement in big games.

[ June 08, 2003, 02:34: Message edited by: Master Belisarius ]
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Old June 7th, 2003, 05:51 PM
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Default Re: Someone use Way Points?

I usually set 3 or 4 way points on my main military type planets that are at the front so that when a new ship gets built at the rear I can just order in to waypoint 1. Saves a bit of clicking. Depending on the situation I may set the planet move to order to go to the way point.
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Old June 7th, 2003, 05:54 PM
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Default Re: Someone use Way Points?

Probably bad play on my part but I tried using them and determined (after so many deviations from those "assigned" waypoints) that it didn't help much to use them.

Many factors are involved for me when moving ships...what I guess some might call, "Management by Crisis"...
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Old June 7th, 2003, 06:43 PM

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Default Re: Someone use Way Points?

an extremly useful option, waypoints are. its a shame to NOT be using them.
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Old June 7th, 2003, 06:49 PM

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Default Re: Someone use Way Points?

I use them when i have a specific spaceyard creating ships for a specific warp point, but other than that i don't really use them that much
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Old June 7th, 2003, 07:37 PM
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Default Re: Someone use Way Points?

I can't answer, because my answer woudl be "sometimes, when it is strategically advantageous".

Map size has nothing to do with it; number of shipyards building a given ship, does. Wether or not it's a peacetime build, and I have somewhere with multiple trainng facilities in the same sector, does (planet with 2 moons = triple train rates, in vanilla SE4).
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