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March 18th, 2001, 08:00 AM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
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The Rage Collective Version 1.0
I have posted my new race in the Mod forum. It is the "Rage Collective", a highly aggressive race of war machines that will hopefully give you a good run for your money.
They are intended to come across as a mix of Berserkers and the Borg with a bad attitude. So far, they have done quite well against other AI races, and should pose a bit of a challenge to a human.
For extra entertainment, try proposing trades and making demands of them. Their responses can be... interesting.
Please check them out and let me know what you think.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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March 18th, 2001, 08:57 AM
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Sergeant
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Join Date: Mar 2001
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Re: The Rage Collective Version 1.0
Berserkers like the old AI warships in that series of books by Fred Saberhagen?
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March 18th, 2001, 11:03 AM
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Colonel
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Re: The Rage Collective Version 1.0
Very very nice!
The Rage have a good sense of humour in their speech and from a short game with maximum technology I got the impression that they do quite well.
Good work and thank you very much!
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March 19th, 2001, 02:24 AM
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Captain
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Join Date: Jan 2001
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Re: The Rage Collective Version 1.0
quote: Originally posted by jc173:
Berserkers like the old AI warships in that series of books by Fred Saberhagen?
Yes, purely from an attitude standpoint. The philosophy of this race is pretty much, "If it is alive, it shouldn't be."
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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March 18th, 2001, 05:14 PM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
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Re: The Rage Collective Version 1.0
quote: Originally posted by Q:
Very very nice!
The Rage have a good sense of humour in their speech and from a short game with maximum technology I got the impression that they do quite well.
Good work and thank you very much!
Why, thank you. Please let me know how they perform in the long term.
Gee, this is almost like watching your child grow up and go out into the real world. You can't wait to see how he does out there on his own!
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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March 18th, 2001, 07:12 PM
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Colonel
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Join Date: Jan 2001
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Re: The Rage Collective Version 1.0
I understand your feelings Alpha.
After about 5 years of game the Rage still do well. Just one weakness I found until now: You gave them two designs for attack ships, one of them with a maximum size of a destroyer. In the later game or as in my case with full technology these destroyers are to weak compared to larger ships. Because of the limited space they do e.g. not have a combat sensor. I understand that you wanted large fleets of small ships, but destroyers are to small.
At the moment they are at war with almost every other empire but especially they are in a fierce combat with the Earth Alliance. They destroyed several of their colonies, however the Earth Alliance took revenge and burned some of the Rage planets.
The speech of the Rage is really great. I had quite a few laughs.
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