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December 23rd, 2007, 02:56 AM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
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Ring of Power
Every year, my wife and I watch the Lord of the Rings trilogy for the holidays. It led me to think how fun it would be to create a Ring of Power - and possibly the lesser rings - as custom forgable items for Doms3. Of course, until a patch comes out that makes it possible to mod custom magic items, this is just a wishful thinking / thought exercise, but I was curious as to what everybody else might imagine would go into a comparatively balanced Ring of Power unique item.
My initial thoughts would include the following item attributes:
+2 Ring of Wizardry
astral
does not age similar to boots of youth
causes fatigue
possibly minor regen or spell focus
cursed
chance of horror mark
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December 23rd, 2007, 03:06 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Re: Ring of Power
I'd say increasing age, but with regeneration. Additional magic vulnerability. Increased encumberance.
And most importantly, a large chance every month of increased insanity!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 23rd, 2007, 03:08 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Ring of Power
Quote:
vfb said:
I'd say increasing age, but with regeneration. Additional magic vulnerability. Increased encumberance.
And most importantly, a large chance every month of increased insanity!
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Sauroman should most definitely have a chance to show up, with an undead legion, to reclaim the ring
Jazzepi
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December 23rd, 2007, 04:45 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: Ring of Power
I'd not make it cursed though, and either that saruman idea OR the horrormark
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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December 23rd, 2007, 06:30 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
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Re: Ring of Power
Quote:
Jazzepi said:
Quote:
vfb said:
I'd say increasing age, but with regeneration. Additional magic vulnerability. Increased encumberance.
And most importantly, a large chance every month of increased insanity!
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Sauroman should most definitely have a chance to show up, with an undead legion, to reclaim the ring
Jazzepi
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and the owner of the ring should summon hobbits to protect the ring
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December 23rd, 2007, 06:36 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Ring of Power
Conquest of Elysiun II had the following group wandering around the world:
A Wizard, with the item Ring of Fire
An elf and three hobbits
A dwarf, a hero and an unexpected hero
I tried clicking the empty parts, and managed to view the ninth one. It was a fourth hobbit, one equipped with mithril chain mail, some kind of a sword - and The One Ring.
I've also found others, such as One of the Nine, in abandoned temples and such. Unfortunately, I don't know what they do, because that isn't how CoEII works.
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January 1st, 2008, 05:31 PM
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General
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Join Date: Oct 2006
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Re: Ring of Power
Idea: a non-reversable, inevitable transformation, like the lycanthropic amulet, into a cursed, hoburg-sized wraith-like undead being with (normal) glamour . In the meantime, it grants immortality (until the transform) and enhanced glamour but severely horror-marks.
__________________
You've sailed off the edge of the map--here there be badgers!
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January 2nd, 2008, 11:00 AM
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Corporal
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Join Date: Feb 2004
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Re: Ring of Power
Oh, geez, someone had to make a thread that begged a response. Let's see if I can make a good ring or four.
The One Ring
+3 to all Magic Paths
Insanity
Immortality
Ethereal
Horror Marking
Narya, the Ring of Fire
+3 Fire Magic
+30 Standard
Reinvigoration: 5+
Auto-cast: Relief
Vilya
+3 Air Magic
Air Shield (100)
Shock Res 100
Probably a few other things
Nenya, the Ring of Adamant
+2 Water Magic
+2 Earth Magic
Invulnerability
Poison Res 200
Something else
Dwarven Ring of Durin's Tribe
+2 Earth Magic
Doubles Income in province
That's what I can come up with so far.
You _could_ also make the One Ring only +1 to each path and have it cast Hellpower at the beginning of each battle. That would be quite interesting and give you the +3 to all with the Horror Marking.
Wyatt
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January 2nd, 2008, 11:11 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Ring of Power
Pish.
The Ring is a *pretender chassis*.
It's immortal, because if it "dies" another Hoburg just picks it up.
It's very stealthy, it has assasinate, death and astral magic, and a strong dominion. It should probably do something else, too.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 2nd, 2008, 11:58 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Ring of Power
Cause random assassination events where the ring holder is assaulted by assorted men/hobbits/cave creatures/parodies.
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