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July 22nd, 2004, 05:43 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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MP Game - Belle Air - now underway
mosehansen.dk port 2277
Karan map, Indy 8, magic sites 50
renaming enabled, HOF 15
25 hour quickhost
House rules: no caelum, no watchtowers or mausoleums. you want a cheap fort? then ya gotta plunk down the nation points
Looking for 8 players or so.
Victory Conditions: take 3 capitols of vanquished pretenders, while maintaining your own. That is, capitols only count if the nation in question's god no longer exists. (this number may be changed depending on how many nations are playing, and upon the general will of the participants)
since i'm starting the game, and w/ house rules, i'll let a few others choose their nations first.
[ July 24, 2004, 22:24: Message edited by: Zen ]
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July 22nd, 2004, 05:47 PM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Belle Air - now underway
Got Vanheim
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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July 22nd, 2004, 06:12 PM
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Corporal
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Join Date: Mar 2004
Location: st. paul MN
Posts: 166
Thanks: 0
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Re: MP Game - Belle Air - now underway
I don't understand why no caelum. the mages? I guess i was thinking about their mobility, in which case I am confused why atlantis and ry'leh would be ok.
took c'tis
[ July 22, 2004, 17:16: Message edited by: djtool ]
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July 22nd, 2004, 06:19 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: MP Game - Belle Air - now underway
ehh just tired of the ease of setting up wrath squads. really i originally wanted to use zen's updated cradle map, where caelum has an unfair advantage, and the no-caelum rule just kind of hung around in my head
i could remove that rule if the players want. no biggie.
as to R'lyeh and Atlantis - I was never convinced that they had such an advantage on Karan, due to the difficulty in pushing their dominion up those waterways. especially w/ indy 8 tritons...
[ July 22, 2004, 17:20: Message edited by: archaeolept ]
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July 22nd, 2004, 08:14 PM
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Corporal
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Join Date: Jul 2004
Posts: 98
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: MP Game - Belle Air - now underway
I would have taken Vanheim as my first choice, but would gladly take one of Ermor, R'lyeh, Man, Pangaea, or Jotunheim, by order of preference. There is a caveat: this would be my first mp game, so you may not want a possible spoiler due to my inexperience.
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July 22nd, 2004, 09:55 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: MP Game - Belle Air - now underway
id be interested in playing as machaka
i dont really care what nation, tho, as i am a newbie with no MP experience, so if somebody else wants it, i can pick another
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Every time you download music, God kills a kitten.
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August 8th, 2004, 06:13 PM
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Corporal
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Join Date: Jul 2004
Location: Missouri, USA
Posts: 162
Thanks: 0
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Re: MP Game - Belle Air - now underway
My apologies once again. I had some one lined up to take my turn and then I had problems at work which inhibited me from getting the info to the individual.
Anyway, I've taken my turn (as you guys are aware I'm sure).
Krool
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