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Old September 10th, 2001, 12:36 PM

tkobo tkobo is offline
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Default Has anyone put any thought into a Empires of the Fading Suns mod ?

Until I played this game, Emperor of the Fading Suns was my favorite space empire building game.
One of the major flaws of EFS was that even with the mods the AI would build like mad becuase there was no real population restriction (food was the only real restriction,but unfortunately it was far to easy for food resources to be aquired).Also the AI of EFS was quite lame tactically.Those aside however,I would kill to see a mod that brought some of EFS's setting into SE4.

Id also give my first born to see the strengths of EFS and SE4 combined in the next Version of SE.
EFS had a killer resource system,a great background and setting,great planet maps,and acceptable Ground combat.EFS's politcal system as far as the voting went was good also.
SE4 has a killer political/diplomacy setup,great space combat,excellent tech tree and tech acquiring system,great modding ability,sensible population limits per planet,and great versatility on type of game setups.
If the strengths of EFS were added to SE the result would be simply outstanding beyond mere words.

Any plans on having real surface combat in the next Version of SE ?

Enough dreaming though, back to my main question.Is anyone making a EFS oriented mod for SE4?
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