.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 22nd, 2002, 03:49 AM
RavenHand's Avatar

RavenHand RavenHand is offline
Private
 
Join Date: Jul 2002
Location: Florida, USA
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
RavenHand is on a distinguished road
Default How to kill fighters (Un-modified game)

I am playing a un-modified game (latest vers), what can I use to take out fighters? Other then ships main direct fire weapons or other fighters.
Reply With Quote
  #2  
Old August 22nd, 2002, 03:51 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: How to kill fighters (Un-modified game)

Point Defense Cannons. Lots of them.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old August 22nd, 2002, 03:52 AM
RavenHand's Avatar

RavenHand RavenHand is offline
Private
 
Join Date: Jul 2002
Location: Florida, USA
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
RavenHand is on a distinguished road
Default Re: How to kill fighters (Un-modified game)

Duh.....Sorry, just after I posted, I read the %#$@ discription.
Reply With Quote
  #4  
Old August 22nd, 2002, 03:56 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: How to kill fighters (Un-modified game)

No worries.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old August 22nd, 2002, 05:14 AM

Purna Purna is offline
Private
 
Join Date: Aug 2002
Location: California
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
Purna is on a distinguished road
Default Re: How to kill fighters (Un-modified game)

How many are "lots"? I let the AI run a high technology race (in the demo, so not really all that high :-) for a while, and I didn't see it design any ships with more than one PDC. So, I was assuming that more than one wouldn't do any good, until I came to this board.

How many PDCs would you typically put in, say, a light cruiser, if you knew you were going up against a fighter race? It's a judgment call, I know, but what's the right ballpark?
Reply With Quote
  #6  
Old August 22nd, 2002, 05:31 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: How to kill fighters (Un-modified game)

The default AIs aren't very good.

3 or 4 PDCs per ship can be effective. Also, special Point-Defense ships are also useful. Give them 1 weapon, and the rest PDCs. They can destroy lots of fighters.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.