Interesting observation
Not a huge deal, but there was a post awhile back about how "fast artillery" would sometimes mysteriously turn "on" during PBEMs.
In playing a single player game, I had fast artillery "on" to start. After a few turns, I turned it "off" (and changed animations from none to the second lowest option). Saved the game. Opened it later, played it a bit, saved it. Etc. Artillery showed up on screen normally (i.e. not "fast").
Tonight, on turn 8, opened it, played it a bit, artillery was working as set in the preferences (i.e. not "fast"). Then I hit the windows key to return to desktop during game. When I went back into game, it played as if fast artillery was "on" (i.e. it showed all splash circles at once and all shots fired at once). I checked preferences, and they report fast artillery still as being off.
A little odd and not worth spending debug time on, but thought I'd throw it out there in case this observation assists in any future efforts on the mysterious fast-artillery-turns-itself-on issue.
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