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  #1  
Old April 28th, 2004, 05:02 PM
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tinkthank tinkthank is offline
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Default scripts during assassinations

I like to give my mages, particularly those support mages, specific scripts they'll use for a while.
I notice, however, that these scripts are still used when someone tries to assassinate you. Things like Arrow Fend become pretty silly, where I'd much rather have them cast Summon Nasty Things.
Any tips on a workaround?
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Old April 28th, 2004, 05:25 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: scripts during assassinations

Hmmm coming in I thought it was about scripting the assassin (which many people neglect).

Scripting the victim? The only thing I can think of is assign bodyguards, or give them summoning items (like that little skull)
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Old April 28th, 2004, 07:58 PM
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Default Re: scripts during assassinations

Improving the AI for special cases (being assasinated or being assaulted by an army) is not that bad an idea. It would include quite a bit of work, though. WHAT should your mage have done? Army Boosters shouldn't be casted, of course, and summoning spells should have increased value. Would this lead a Death Mage summoning Lammahsthas if you haven't yet researched Enchantment? Should AI use 100-prec spells that allow MR-save or try 'normal' spells that will surely kill the lonely guy if they hit?

If ideas are discussed, the ones developers like will propably end up in the game...
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Old April 28th, 2004, 09:22 PM

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Default Re: scripts during assassinations

Not sure that improving the AI is the most needed feature in this case. Does mages need to be stronger against assasins?
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Old April 28th, 2004, 09:51 PM

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Default Re: scripts during assassinations

A logical conclusion might be that if you leave you wiz without guards, it is just the same as leaving him without the right spells. A careless oversight. A fatal one no doubt. Does the A.I. really need to compensate for human oversight?

As far as scripting (normal, non-mage) assassins - what can you do? Fire a few crossbow bolts and then close in for the kill, if you think you're facing a standard leader, and you've bothered to equip your assassin with a bow? (an unlikely combination, I suppose). Do placement orders work in assassinations, or does victim/assassin always start at equidistance to each other?

If you've empowered your assassins in astral magic, then sure, there are all sorts of interesting things that you can do
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Old April 28th, 2004, 10:31 PM

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Default Re: scripts during assassinations

Quote:
Originally posted by Firebreath:
If you've empowered your assassins in astral magic, then sure, there are all sorts of interesting things that you can do
R'lyeh assassins start with 1 Astral and C'tis assassins get 1 Nature and 1 Death.
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