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June 22nd, 2018, 01:36 PM
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First Lieutenant
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Join Date: Mar 2011
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Missing / Lost Scenarios
While going through some of my archives I found these 13 scenarios that I could not find in SPWW2. I renumbered them as 550-562, ran them through scenhack, fixed the errors in the OOB's, added some text at the end and looked them over when I loaded them up.
As far as I can tell they are fine.
Thoughts?
EDIT: Okay, updated these 13 per feedback and renumbered.
EDIT: Removed attachments as they have been updated and placed into the 2019 patch. 3/28/2019
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Last edited by zovs66; March 28th, 2019 at 07:57 AM..
Reason: adding fixes
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June 22nd, 2018, 02:06 PM
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Major
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Re: Missing / Lost Scenarios
...files?...
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June 22nd, 2018, 02:19 PM
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First Lieutenant
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Re: Missing / Lost Scenarios
They should be in that zip file. 13 of them.
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June 22nd, 2018, 02:53 PM
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Shrapnel Fanatic
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Re: Missing / Lost Scenarios
I will look these over when I start work again in the fall
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June 22nd, 2018, 03:44 PM
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First Lieutenant
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Re: Missing / Lost Scenarios
I also have 56 for MBT, cleaning them up and running them through the fixer...Will post those next week.
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June 22nd, 2018, 05:54 PM
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Shrapnel Fanatic
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Re: Missing / Lost Scenarios
Did you use ScenHack title sort to check for duplicates?
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June 22nd, 2018, 08:03 PM
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First Lieutenant
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Re: Missing / Lost Scenarios
Yes, I did.
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June 24th, 2018, 04:09 AM
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Major
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Re: Missing / Lost Scenarios
Thanks for making these.
Just played scn 550 (Million bunker) and discovered that the Soviet 76 batteries (U0,V0, and W0) are listed as "immobilized" and do not fire. Could be a problem in the conversion.
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June 26th, 2018, 11:40 AM
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National Security Advisor
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Re: Missing / Lost Scenarios
Quote:
Originally Posted by RetLT
Thanks for making these.
Just played scn 550 (Million bunker) and discovered that the Soviet 76 batteries (U0,V0, and W0) are listed as "immobilized" and do not fire. Could be a problem in the conversion.
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Sounds to me like the OOB designer may have bought an on-map SPG or whatever and "doctored" it into an off-map battery incorrectly.
Main reason id that if the base type is a truck or whatever, and speed is reduced to 0 then it'll show as immobilised. A proper battery base type does not have that problem as the code expects that class to be speed 0 as its not a vehicle class. or the old scenario may now be pointing at a vehicle class base type, since things have been swapped around in the OOB since then.
Easiest "fix" in either case would be to swap the battery for a proper off-map battery by deleting and re-purchasing if the OOB has these.
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June 24th, 2018, 12:47 PM
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First Lieutenant
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Re: Missing / Lost Scenarios
Fixed locally, will post tomorrow. Thanks for finding this bug.
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