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  #1  
Old April 22nd, 2007, 10:32 AM

Sombre Sombre is offline
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Default Nation Idea: LA Oceania

I've decided I want to make a relatively quick mod using mostly existing graphics. So far I've made new nations, offshoot nations and replacement nations. I decided I wanted to try my hand at granting another age to an existing dom3 nation. The devs have never mentioned a LA Oceania update, so I can only assume that they aren't working on one, which leaves me with a bit of room.

So I'd like to hear some suggestions about what LA Oceania could be like - make this a sort of community effort.

The story so far...

Pre EA: Tritons rule the sea. Oceanian Tritons are the strongest, pureblooded, ruled by Triton Kings and the mysterious Amber Clan. Mermen, ichtyids and coastal atlantians aren't a big concern. Aboleths inhabit the deeps but are largely avoidable.

EA: The Atlantian nation ermerges from the deep. They are numerous, driven and entirely capable of invading the land which gives them an edge over Oceania. The war goes badly for the Tritons and they lose the open ocean.

MA: The star falls on the Basalt City which saves Oceania and smashes the Atlantians. Oceania reforms in the shallow waters and looks to claim both coastal provinces and the open seas they once controlled. Pureblood Tritons aren't common and don't hold much power. Mermen and halfmen of the shallows form the new kingdom under the Capricorns. The atlantians are still a danger and Ryleh is growing ever more powerful.

LA: Atlantians have been forced north to the iceflows, are isolated in coastal provinces or have fled to the rainforests of Mictlan. Mermen and regular tritons are common enough but lack a unifying nation. The slave Empire of Ryleh is the undisputed master of the oceans, but is in death throes due to tears in reality, the unstable voidgate, horrors emerging from the deep and mind destroying dreams flowing from the void.

So where does Oceania fit in? Clearly things don't look good,.. or do they? Perhaps now is a time for the remaining pureblooded Oceanians to emerge from hiding and rebuild the old order? Perhaps death and loss has overcome the tritons and merfolk, sharks thrive and the only way to survive is to seek help from numerous human pirate factions?

What do you think?
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  #2  
Old April 22nd, 2007, 10:53 AM

BandarLover BandarLover is offline
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Default Re: Nation Idea: LA Oceania

Interesting idea for LE Oceania. Would they start on land like LE Atlantis? Or would pirates be their land only recruitable units, like ME R'lyeh when they build a fort on land? It would be tough to work them into the games history, but doable from what you've posted.
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Old April 22nd, 2007, 11:04 AM

Sombre Sombre is offline
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Default Re: Nation Idea: LA Oceania

That bit at the end isn't my idea for LA Oceania. Well, pirates is /an/ idea of mine, but I doubt I'd go with it. I'm posting to ask if you guys have any ideas. The bit at the end is just to start the ball rolling.

I think I'd like to give them shark knights. I'd like them to be more about tritons than mermen/halfmen. Other than that I don't know. I just think they're a good project for me and would be relatively quick to do.

So do you have any thoughts?
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Old April 22nd, 2007, 11:15 AM

BandarLover BandarLover is offline
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Default Re: Nation Idea: LA Oceania

Right. I was just curious how you would implement pirates, were you to go that route. Pirates are so hot right now.

I like making them Triton centric, maybe bringing back Triton Kings. But then you may run into the same problem EA Oceania has, too many water only units. I must admit, I'm not that knowledgable about underwater mythos outside H.P. Lovecraft but that stuff is covered already.

I'll have to think about this one too.
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Old April 22nd, 2007, 11:25 AM

Sombre Sombre is offline
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Default Re: Nation Idea: LA Oceania

I don't really mind them being water-centric; I think that EA Oceania still plays an interesting game, even on the No Indy maps where it can't even get indy troops on land. MA Oceania is slightly less interesting to me, but still good, considering it's a watery Pangaea basically.

It might be good to give LA Oceania a darker edge (a theme of the late era). After all they're forced to live next-door to Ryleh and could well have been driven a bit nuts by it.
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Old April 22nd, 2007, 11:49 AM
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Dedas Dedas is offline
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Default Re: Nation Idea: LA Oceania

Or they could've been forced to adopt an extremely strict mind discipline to deal with the influence of their dangerous neighbor. Maybe they have a special sacred unit called "Will Warrior" or a priestly sect devoted to preserve the minds of the population?
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