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Old April 21st, 2004, 04:01 PM
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Default I\'d like a change in Tien S&A starting spell

Just something minor here, but having flight as the starting spell for Tien Chi makes perfect sense -- but only, however, for default theme. For S&A, it is sort of silly, because those that can cast it can already fly, and those that can't fly can't cast it.
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Old April 21st, 2004, 04:54 PM
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Default Re: I\'d like a change in Tien S&A starting spell

Quote:
Originally posted by tinkthank:
Just something minor here, but having flight as the starting spell for Tien Chi makes perfect sense -- but only, however, for default theme. For S&A, it is sort of silly, because those that can cast it can already fly, and those that can't fly can't cast it.
Seconded.
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Old April 21st, 2004, 05:16 PM
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Default Re: I\'d like a change in Tien S&A starting spell

Hmm, never thought about that.
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Old April 21st, 2004, 06:04 PM
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Default Re: I\'d like a change in Tien S&A starting spell

OK thanks.
I'm not thinking of anything huge, imbalancing (like quickness) or anything out-of-theme.

How about "personal luck" (lvl 1 alt)? Could fit.
How about "star fires" (lvl 1 evok)?
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Old April 21st, 2004, 09:01 PM
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Default Re: I\'d like a change in Tien S&A starting spell

Wind Trapeze, to reflect CM's ability to fly for over large distances. Only if they ahve the magics to cast it, though...
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Old April 22nd, 2004, 11:20 PM
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Default Re: I\'d like a change in Tien S&A starting spell

Quote:
Originally posted by tinkthank:
For S&A, it is sort of silly, because those that can cast it can already fly, and those that can't fly can't cast it.
The spell isn't quite redundant, check the stats:
Range : 5
Effect: 1 person
.. those that guard the spellcasters can't fly, at least at the start of the game.

And cloud trapeze wouldn't be much more useful anyway - those who can cast it can fly 3 provinces anyway, so where's the point to fly out from the lab over umlimited number of provinces if you haven't expanded any further anyway?

So IMHO there's little need to change anything...
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