Quote:
Arralen said:
- AI should be able to build castles. It's _way_ stronger than, building heavy inf and national units
- Ai should only chose death scale with undead nations, as it doesn't have a clue about supply and forging supply items to keep it's army from starving
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Yeah that would be really great
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If you play with a resource modificator like 10x base resources the Ai builds nice Armies with their starting castle only.
If the Ai could build castles normally it would be much stronger .
Will there be any development in this area at least for Dominions 3 ? Now that i own Hoi 2 i am dreaming of a cool SP Dominions AI also
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In Hoi 2 you can even Mod the AI to your tastes , you can e.g. set the percentages for different troops and the AI aims at that . There are several AI-Files also .
Germany AI has e.g. each game a 20% chance to try operation sea lion then it builds lots of aircraft and ships for a while . When Barbarossa starts it builds lots of Infantry and Tanks instead . You can tweak all that to your own liking .
If something like that could be done for Dominions 3 this would be AWESOME
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Just a few settings like :
Gold spent on :
10% castles
5% temples
5% labs
20% Li
40% Hi
20% Cav
Another setting is then e.g.
30% castles
10% labs
10% temples
50% Hi/Cav
Each Ai nation has at least 3 such files and choses 1 randomly so in every game the ai will play different , in one game it will madcastle , in another it rushes with lots of LI/MI etc. .
Make them completely modable and soon players will make lots of good Ai files and spread them for the community .
Zen and Saber Cherry e.g. would surely make a few very nice AIs
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