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November 20th, 2008, 03:02 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
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Thanked 84 Times in 46 Posts
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Flying?
Here's what I don't get,
If you have someone with winged shoes and even a ring of water breathing you can not fly over a water province to another land province no way no how,
but if you're in a water province you can fly over land to another water province.
Ilogical???
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November 20th, 2008, 03:24 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Flying?
The ceiling is hanging low over water provinces. You have to swim through those, you can't fly through the sky.
And with "swim", I actually meant "walk over the sea bed", of course.
Last edited by lch; November 20th, 2008 at 03:31 PM..
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November 20th, 2008, 03:51 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Flying?
I think the theory is that fliers can't fly the entire month. They have to land to rest.
Even water-breathing fliers would have trouble resting on the water, unless they're the type of birds that live that way. Water breathers might sink to the bottom, then have to swim all the way back to the surface at every break.
Aquatics shouldn't be able to fly at all, of course.
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November 20th, 2008, 07:41 PM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
Thanks: 69
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Re: Flying?
It's true, the fliers have to rest after a day or so. When they do, their flying shoes are completely soaked through, and then the shoes have to be dried out before their flight magic works again. Same thing with the flying carpet.
Last edited by AdmiralZhao; November 20th, 2008 at 07:44 PM..
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November 21st, 2008, 08:24 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Flying?
So we have to add two items now, water resistant winged shoes so they don't get soaked( from Shambler skin of course, only top quality ) and a air vest so our fliers can rest from flying while floating.
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November 21st, 2008, 09:06 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
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Re: Flying?
I have my concerns about the air vests. If to float they need to open, umbrella like, and some flyer feels better to wear it as a kilt (no underwear) might be terrible for the people beneath
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November 21st, 2008, 11:03 AM
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General
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Join Date: Oct 2007
Posts: 3,007
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Re: Flying?
How about a magical umbrella then? Hmm, it would have to make the holder magically light so their arms didn't get tired, or make them exceptionally strong. And it should only work for maybe size three and smaller... it is an umbrella after all. It should allow the wielder cast Charm in combat
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November 21st, 2008, 01:12 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
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Re: Flying?
Quote:
Originally Posted by rdonj
How about a magical umbrella then? Hmm, it would have to make the holder magically light so their arms didn't get tired, or make them exceptionally strong. And it should only work for maybe size three and smaller... it is an umbrella after all. It should allow the wielder cast Charm in combat
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uneeded, there is a reason for no flying and that's balance, with water nations being slightly hard to hit in the early and even mid game there needs to be a balance, this balance is the lack of movement speed moving underwater.
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November 21st, 2008, 01:36 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Flying?
There is also the fact that coastal sea provinces have typically far more neighbors than land provinces, so if multiple province movement was allowed through them, it would lead to all kinds of unthematic and just plain balance issues.
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November 21st, 2008, 07:59 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Flying?
Quote:
Originally Posted by Nikelaos
Quote:
Originally Posted by rdonj
How about a magical umbrella then? Hmm, it would have to make the holder magically light so their arms didn't get tired, or make them exceptionally strong. And it should only work for maybe size three and smaller... it is an umbrella after all. It should allow the wielder cast Charm in combat
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uneeded, there is a reason for no flying and that's balance, with water nations being slightly hard to hit in the early and even mid game there needs to be a balance, this balance is the lack of movement speed moving underwater.
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The umbrella thing was supposed to be a mary poppins joke, I suppose a lot of people probably won't get it
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