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  #1  
Old October 11th, 2007, 05:33 AM

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Default Random events modding

I love big maps and random events. But when I have a huge territory I am limited by the total amount of events I can get. Is it moddable, so I could set like limit of 50 events per turn?
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  #2  
Old October 11th, 2007, 06:08 AM
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Default Re: Random events modding

No.
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Old October 15th, 2007, 05:02 AM

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Default Re: Random events modding

Any chance to convince someone to make it moddable in a patch?
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Old October 15th, 2007, 07:29 AM
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Default Re: Random events modding

Unlikely.
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  #5  
Old October 15th, 2007, 07:32 AM
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Default Re: Random events modding

According to KO, some pretenders generate good events IIRC. It may be possible to give this ability to modded units, too.
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Old October 15th, 2007, 11:44 AM
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Default Re: Random events modding

Quote:
Zeldor said:
Any chance to convince someone to make it moddable in a patch?
I did make the suggestion for events to be moddable during the dominions_3 development.
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Old October 15th, 2007, 12:16 PM

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Default Re: Random events modding

Ich:

I would like to have more events, adding new ones is less important.
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Old October 15th, 2007, 02:15 PM
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Default Re: Random events modding

I don't think you have understood what I wrote, I know what you want, but then again I guess the event limit is hardcoded anyway so it doesn't make any difference.
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